Omaha Beach

Started by Razor, 10 July 2013, 08:25:13 PM

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harry sniper

hep people like realitisic right so why not add more ships modded so u cant use them due to the battleships firpower being to much so just a 2 battleships in the sea and an extra destroyer

Luke

Or this map stays original

harry sniper

better with unusable ships and no vhecials so more of an infantry map  :o

Pepper

Quote from: harry sniper on 25 July 2013, 03:39:28 PM
better with unusable ships and no vhecials so more of an infantry map  :o
Im sorry but all these 'ship' ideas sound stupid to me, the map is there, you are trying to create your own playing space, taking away from
The actual map and it means people playing in different areas meaning less people in each area.

Kill Machine

Quote from: Pepper on 25 July 2013, 03:58:40 PM
Quote from: harry sniper on 25 July 2013, 03:39:28 PM
better with unusable ships and no vhecials so more of an infantry map  :o
Im sorry but all these 'ship' ideas sound stupid to me, the map is there, you are trying to create your own playing space, taking away from
The actual map and it means people playing in different areas meaning less people in each area.

Amen!

Also, I think there should be something made that Allied should be able to go easier to the bunker area. Sometimes it happens that Allied just get raped by axis because they have no chance to go up.

Pepper

Well for that kevin an idea was suggested of a spawn in each of the bunkers in the middle, so the left could be axis, and the right allied or something like that

harry sniper

#36
ywah that's fine I have been base raped by the axis on that base to much (other server)

oh and no spawns  on other ships their just be mainly fro décor make it look like a real dday >:D

Kill Machine

Quote from: Pepper on 25 July 2013, 04:44:51 PM
Well for that kevin an idea was suggested of a spawn in each of the bunkers in the middle, so the left could be axis, and the right allied or something like that

Then you get something like Dn had.. And what you get then is spawnkilling. We can all say it won't happen but believe me, it will happen.

Or.. you could set a spawns like you see here (idk if it's possible):




People have to run to the bunkers to stay there.. And, the spawn are hided, so spawnkilling wouldn't be a bit hard. Axis has a bunker near it and Allied has the mountain. What do you think? I don't know if it's possible to place spawns on these places but I think this should work. :)

Chris

Quote from: Kill Machine on 25 July 2013, 07:48:08 PM
Quote from: Pepper on 25 July 2013, 04:44:51 PM
Well for that kevin an idea was suggested of a spawn in each of the bunkers in the middle, so the left could be axis, and the right allied or something like that

Then you get something like Dn had.. And what you get then is spawnkilling. We can all say it won't happen but believe me, it will happen.

Or.. you could set a spawns like you see here (idk if it's possible):



People have to run to the bunkers to stay there.. And, the spawn are hided, so spawnkilling wouldn't be a bit hard. Axis has a bunker near it and Allied has the mountain. What do you think? I don't know if it's possible to place spawns on these places but I think this should work. :)

I like that Idea!!!

Pepper

#39
Quote from: Kill Machine on 25 July 2013, 07:48:08 PM
Quote from: Pepper on 25 July 2013, 04:44:51 PM
Well for that kevin an idea was suggested of a spawn in each of the bunkers in the middle, so the left could be axis, and the right allied or something like that

Then you get something like Dn had.. And what you get then is spawnkilling. We can all say it won't happen but believe me, it will happen.

Or.. you could set a spawns like you see here (idk if it's possible):




People have to run to the bunkers to stay there.. And, the spawn are hided, so spawnkilling wouldn't be a bit hard. Axis has a bunker near it and Allied has the mountain. What do you think? I don't know if it's possible to place spawns on these places but I think this should work. :)
no, then they would just camp in the bunkers there....

those at the bunkers then have a huge advantage
you would be aswell with spawns like so

or my personal favourite (bear with me on this one)
Two ships, in the sky. BUT.. both are upside down, so they are basically just a sky spawn like on liberation of caen, but you dont deploy a chute, put them high enough and people can land wherever.. hence stopping spawn kill


Like so

harry sniper

wow brilliant idea there pepper

Kill Machine

Quote
no, then they would just camp in the bunkers there....

those at the bunkers then have a huge advantage
you would be aswell with spawns like so

I would rather have this, then how Dn had it. Also, there is a huge distance between these 2 points. Bigger then have both spawns on the left and right bunker.

And if you spawn in front of the hill, you can walk up on the left, and on the right. And you can try to place sandbags or something else where people can hide when they try to come up on the hill to give them a better chance to walk around in the bunker area.


And the ships idea.. Idk, it might work.






Pepper

Quote from: Kill Machine on 26 July 2013, 12:40:34 PM
Quote
no, then they would just camp in the bunkers there....

those at the bunkers then have a huge advantage
you would be aswell with spawns like so

I would rather have this, then how Dn had it. Also, there is a huge distance between these 2 points. Bigger then have both spawns on the left and right bunker.

And if you spawn in front of the hill, you can walk up on the left, and on the right. And you can try to place sandbags or something else where people can hide when they try to come up on the hill to give them a better chance to walk around in the bunker area.


And the ships idea.. Idk, it might work.






the point im getting at with what you said is that there are only two ways up, both of which can be seen from the bunkers, and so if someones hiding in the bunkers it gives them a huge advantage against anyone trying to get up the hills, it would actually be worse than being spawned on the beach

harry sniper

I think upside ship idea is good but it would workh ships that aren't upside down
but wouldn't it be better to just make a spawn point in mid air  :o

NeXus

Quote from: Luke on 25 July 2013, 03:23:40 PM
Or this map stays original

Second that.
I would add:

- Nitro cars --> reach everything on the map --> won't get raped by the axis. (If it is possible just for allies.)
- remove defguns or put super guns on the map but I rather prefer the removal of the defguns
--> or put an AA gun in the allies base to destroy the defguns and the tanks if they start raping the base